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Making the AI able to use Sniper Rifles in Alekhine's Gun?
07-07-2023, 07:58 PM (This post was last modified: 07-07-2023 08:09 PM by Samz707.)
Post: #1
Question Making the AI able to use Sniper Rifles in Alekhine's Gun?
I've been messing around with the mod tools try to fix the AI using the Sniper Rifles in Alekhine's Gun.

So far, all I've found is that the original Guard rifle animation "Rifle_Raise" is buggy, replacing it with Semyon's "MA_Raise" stops them awkwardly jerking back and forth after shooting but they still become completely frozen after firing, even with the SVD.

Has anyone else attempted to and made any progress in fixing these weapons for the AI? Since it'd open up possibilties with the level editor if the AI could use this weapon class for enemy snipers.

EDIT: I was able to make them able to fire and even reload rifles by making the "Raise" animation that of a Handgun, though they can only fire point blank and it stays on their back, they just mime using a handgun, though I have been unable to make them actually hold them like Rifles.
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