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Development progress #03
11-26-2019, 11:26 AM
Post: #1
Development progress #03
For this week we chose to show you some progress on Waffen SS NPC/uniform.
It's a SS M42 Tunic with some generic gear that Germans held.

Hi-poly version:

   
   

In game textured version:

   
   
   
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11-26-2019, 11:27 AM
Post: #2
RE: Development progress #03
Testing model in game in various lighting conditions:

   
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11-26-2019, 12:36 PM
Post: #3
RE: Development progress #03
Good to see that the belt buckle is correct this time.Big Grin
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11-26-2019, 01:58 PM
Post: #4
RE: Development progress #03
(11-26-2019 12:36 PM)Liz Shaw Wrote:  Good to see that the belt buckle is correct this time.Big Grin

Big GrinBig Grin
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11-28-2019, 01:56 AM
Post: #5
RE: Development progress #03
Okay, I consulted forlik about what's on the cap, and yes, my suspicions were correct, the eagle shouldn't be on the left-hand side of the cap. Then again, these are WIP screenshots, right?
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11-28-2019, 11:04 AM
Post: #6
RE: Development progress #03
Yes, we can do any changes at this stage.
But as for cap, we used references from original photos.

Here is some old photo:

   

And this is original cap, not replica:

http://www.militariatedesca.it/en/caps-a...-hold.html
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11-28-2019, 02:41 PM
Post: #7
RE: Development progress #03
Guys, please do not consider me as expert in the area of 3rd Reich uniformology. The best sources here are the real experts (like guy who helped me to design MoTmod Jagdpanther mission for example), internet resources like germanmilitaria.com or militariatedesca.it and archive photos of course.
About this cap - I’ve never saw (or just forgot) such eagle position on Waffen SS headgears, but as you can see it exists.
About new models and textures - looking really good!
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