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Alekhine`s Gun DLC
06-12-2017, 01:36 PM
Post: #11
RE: Alekhine`s Gun DLC
(06-10-2017 07:59 AM)Bloodrot Wrote:  It seems no-one has the time nor the skill to make new levels. This is not a complaint, just a statement. We can give minor tweaks here and there, but the only way to get new levels would be from the Dev team themselves.

I've started serious work on making a new level a while ago. I don't know how long it's going to take me, but here's a brief summary of what I have in mind:
  • It'll be based on the Template level released by Haggard Games.
  • The area will be identical to the base in Points on the Radar, albeit a bit larger, with more tents and buildings to visit.
  • All the enemies will be US Navy Flight Deck Crewmen, and you have to assassinate a handful of them, with only vague descriptions about the exact targets given.
  • Killing the wrong person, even in a staged accident, will result in mission failure.
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Messages In This Thread
Alekhine`s Gun DLC - ComradeReptiloid - 08-09-2016, 03:46 PM
RE: Alekhine`s Gun DLC - Liz Shaw - 08-09-2016, 04:05 PM
RE: Alekhine`s Gun DLC - armitom - 08-09-2016, 07:50 PM
RE: Alekhine`s Gun DLC - adolf - 08-09-2016, 09:31 PM
RE: Alekhine`s Gun DLC - ComradeReptiloid - 08-10-2016, 02:28 AM
RE: Alekhine`s Gun DLC - armitom - 08-10-2016, 03:05 PM
RE: Alekhine`s Gun DLC - ComradeReptiloid - 08-10-2016, 03:44 PM
RE: Alekhine`s Gun DLC - armitom - 08-10-2016, 05:30 PM
RE: Alekhine`s Gun DLC - armitom - 09-06-2016, 07:27 PM
RE: Alekhine`s Gun DLC - Bloodrot - 06-10-2017, 07:59 AM
RE: Alekhine`s Gun DLC - Liz Shaw - 06-12-2017 01:36 PM
RE: Alekhine`s Gun DLC - uzbek2012 - 04-24-2020, 04:27 PM

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