-------------------------------------------------------------------------------- Shad v1.0a, Release debug build ( May 6 2016, 19:06:23 ) File created on Tue Nov 01 00:25:41 2016 -------------------------------------------------------------------------------- Output file device thread started Build global objects... Load settings: C:\Users\Dns\Documents\My Games\AlekhinesGun\settings.scg DEB: Initialize video.. Supported adapters found 1 out of 1. Select 0 adapter. Video modes found 28. Change video mode: 1366 x 768 x 32 (0hz) GetDisplayMode: 1366 x 768 x 32 (4) Selected format: 22 Created Direct3D device using user defined vertex processing. Found support of hardware shadow buffer (d24s8).. DEB: Initialize shaders.. DEB: Initialize input.. DEB: Input devices init.. DEB: Input defautls.. DEB: Initialize audio.. DEB: Initialize audio manager.. Detected 1 sound devices Sound thread started DEB: Initialize scripts.. Loading SMF: Models\Helpers\zamok.smf RenderServer: Creating dynamic vertex buffer of 1024000 bytes. RenderServer: Creating dynamic index buffer of 384000 bytes. RenderServer: Creating static vertex buffer of 768000 bytes. RenderServer: Creating static index buffer of 576000 bytes. Loading SMF: Models\Helpers\zamok_pin.smf Compile shader (shaders\BumpSpec.sfx,0,null).. Compile shader (shaders\DefaultSpecular.sfx,0,use macros).. Compile shader (shaders\DefaultSpecular.sfx,262144,use macros).. Compile shader (shaders\BumpSpec.sfx,262144,use macros).. Loading SMF: Models\Helpers\safe_rotor.smf Loading SMF: Models\Helpers\safe_code.smf DEB: Load game templates.. WARNING: Animation state machine not defined for actor WARNING: Bones not defined for ragdoll, actor WARNING: Animation state machine not defined for actor WARNING: Bones not defined for ragdoll, actor WARNING: Bones not defined for ragdoll, actor WARNING: Bones not defined for ragdoll, actor WARNING: Bones not defined for ragdoll, actor WARNING: Animation state machine not defined for actor WARNING: Bones not defined for ragdoll, actor WARNING: Animation state machine not defined for actor WARNING: Bones not defined for ragdoll, actor WARNING: Animation state machine not defined for actor WARNING: Bones not defined for ragdoll, actor WARNING: Animation state machine not defined for actor WARNING: Bones not defined for ragdoll, actor WARNING: Animation state machine not defined for actor WARNING: Bones not defined for ragdoll, actor WARNING: Animation state machine not defined for actor WARNING: Bones not defined for ragdoll, actor WARNING: Animation state machine not defined for actor WARNING: Bones not defined for ragdoll, actor WARNING: Animation state machine not defined for actor WARNING: Bones not defined for ragdoll, actor Warning: no attribute block [attributes:anchors; file scripts:ai.shadvs]. Set default... Setup normal difficult level [1] Compile script ... Loading file: ... Loading file: ... Loading file: ... Loading file: ... Loading file: ... Loading file: ... Loading file: ... Loading file: Compile script ... Loading file: Compile script ... Loading file: Compile script ... Loading file: Compile script ... Loading file: Compile script ... Loading file: Compile script ... Loading file: Compile script ... Loading file: Compile script ... Loading file: Compile script ... Loading file: Compile script ... Loading file: Compile script ... DEB: Apply render changes.. DEB: Execute startup.. Setv: Variable not found DEB: Profile load.. DEB: Init succeed.. Server started... Received stats and achievements from Steam.. stop Models\CutScenes\Other\Intro.ogg Setup normal difficult level [1] Found 113 format for HDRI rendering.. Filter supported. Start physics thread Using HDRI Format: 113 , aa(0), depth(0) AI thread started Loaded conference logic file: Scripts\ConfLogic\default.shadvs Loading file: ... Loading file: ... Loading file: ... Loading file: ... Loading file: ... Loading file: ... Loading file: ... Loading file: ... Loading file: ... Loading file: ... Compile script ... Compile script ... Compile script ... Compile script ... Compile script ... Compile script ... Compile script ... ScriptError: [string "Scripts\Job\TaskKillWatchActor.lua.precomp"]:127: `end' expected (to close `if' at line 123) near `if' WARNING: Failed to load script task file WARNING: Can't load file <(null)> Compile script ... Compile script ... Compile script ... Compile script ... Compile script ... Compile script ... Compile script ... Build logic: Loading file ... WARNING: Can't open file Levels\gamemenu\jobs.shadvs AI Service Thread started WARNING: Can't load ai zones: Levels\gamemenu\zones.shadvs WARNING: Can't open texture: Levels\gamemenu\loader_frame_01.dds QuadTreeSize: 327880 Loading SMF: Models\Level08\Level08_box_02.smf Loading SMF: Models\Level08\level08_tunnel01.smf Compile shader (shaders\Bump.sfx,0,null).. Compile shader (shaders\Default.sfx,0,use macros).. Compile shader (shaders\Default.sfx,262144,use macros).. Compile shader (shaders\Plants.sfx,65536,use macros).. Compile shader (shaders\Plants.sfx,131072,use macros).. Compile shader (shaders\Bump.sfx,262144,use macros).. Compile shader (shaders\EnvBumpSpec.sfx,0,null).. Compile shader (shaders\EnvBumpSpec.sfx,262144,use macros).. Loading SMF: Models\Level08\level08_tunnel02.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Level08\level08_oven.smf Loading SMF: Models\Level08\level08_oven_old.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Level08\level08_musordoski01.smf Loading SMF: Models\Level08\level08_musordoski03.smf Loading SMF: Models\Level08\level08_musordoski02.smf Loading SMF: Models\Level08\level08_musorugol.smf Loading SMF: Models\Level08\Level08_bosri_02.smf Loading SMF: Models\Level08\level08_katalka.smf Loading SMF: Models\Level08\level08_katalkabody.smf Loading SMF: Models\Level08\level08_boilerdevice_in.smf Loading SMF: Models\Level08\level08_dekal03.smf Loading SMF: Models\Level08\level08_dekal02.smf Loading SMF: Models\Level08\level08_dekal04.smf Compile script ... Compile script ... Loading SMF: players\semen\hgSemenGloves.smf Compile shader (shaders\Skin.sfx,2,null).. Compile shader (shaders\DefaultSpecular.sfx,2,use macros).. Compile shader (shaders\Eyes.sfx,2,null).. Compile shader (shaders\Default.sfx,2,use macros).. Compile shader (shaders\HumanSkin.sfx,2,null).. Loading SMF: Players\Semen\wear_default.smf Loading file: ... Loading file: ... Register cloth Cloth animation system thread started Build logic: Loading file ... Build logic: Loading file ... StartMusic : Sounds\Music\b_dark2.ogg Setup normal difficult level [1] StartMusic : Sounds\Music\briefing.ogg stop Sounds\Music\b_dark2.ogg stop Sounds\Music\briefing.ogg stop Models\CutScenes\Other\03_Cutscene.ogg stop Models\CutScenes\Other\04_Cutscene.ogg Loading SMF: Models\Weapons\TokarevTT_High.smf Setup normal difficult level [1] AI Service Thread stopped AI thread stopped stop Sounds\Music\briefing.ogg Unregister cloth Cloth animation system thread stopped TerrainWorld::Shutdown... Physics thread stopped TerrainWorld::Shutdown::DestroyEffects... Using HDRI Format: 113 , aa(0), depth(0) Start physics thread AI thread started Loaded conference logic file: Scripts\ConfLogic\default.shadvs Compile script ... ScriptError: [string "Scripts\Job\TaskKillWatchActor.lua.precomp"]:127: `end' expected (to close `if' at line 123) near `if' WARNING: Failed to load script task file WARNING: Can't load file <(null)> Build logic: Loading file ... AI Service Thread started WARNING: Can't open texture: Levels\Hotel\loader_frame_01.dds QuadTreeSize: 327880 Created terrain index buffer of 36240 bytes.. Create terrain vertex buffer of 340200 bytes.. Terrain collision tree created on 272108 bytes... Compile shader (shaders\Terrain.sfx,0,null).. Loading SMF: Models\Level02\level02_kutst05_05.SMF Compile shader (shaders\Default.sfx,8,null).. Loading SMF: Models\Vegetation\forest_tree01.SMF Loading SMF: Models\Vegetation\forest_tree02.SMF Loading SMF: Models\Vegetation\forest_tree03.SMF Loading SMF: Models\Vegetation\forest_tree03_lod.SMF Loading SMF: Models\Level02\level02_palm_kust05.SMF Loading SMF: Models\Level04\level04_bigkust01.SMF Loading SMF: Models\Level04\level04_bigkust01_lod.SMF VegetatInstance: 108 19656 2184 Loading SMF: Models\Hotel\hotel_indoor_bar.smf Compile shader (shaders\BumpSpecMask.sfx,0,null).. Compile shader (shaders\BumpSpecMask.sfx,262144,use macros).. Compile shader (shaders\EnvBumpSpecMask.sfx,0,null).. Compile shader (shaders\EnvBumpSpecMask.sfx,262144,use macros).. Loading SMF: Models\Hotel\hotel_indoor_barrrom.smf Compile shader (shaders\ReflectionBump.sfx,0,null).. Compile shader (shaders\ReflectionBump.sfx,262144,use macros).. Loading SMF: Models\Hotel\hotel_indoor_casino.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Hotel\hotel_indoor_enthall.smf Loading SMF: Models\Hotel\hotel_indoor_hall01.smf Loading SMF: Models\Hotel\hotel_indoor_kor01.smf Loading SMF: Models\Hotel\hotel_indoor_kor02.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Hotel\hotel_indoor_lux2.smf Loading SMF: Models\Hotel\hotel_indoor_lux3.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Hotel\hotel_indoor_nomer01.smf Loading SMF: Models\Hotel\hotel_indoor_restiran.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Hotel\hotel_indoor_restroom.smf Loading SMF: Models\Hotel\hotel_indoor_stairs.smf Loading SMF: Models\Hotel\hotel_indoor_terr.smf Loading SMF: Models\Hotel\hotel_indoor_terroom.smf Loading SMF: Models\Hotel\hotel_bag_01.smf Loading SMF: Models\Hotel\hotel_bag_02.smf Loading SMF: Models\Hotel\hotel_bell.smf Loading SMF: Models\Hotel\hotel_bra01.smf Loading SMF: Models\Hotel\hotel_casdivan.smf Loading SMF: Models\Hotel\hotel_phonecab_new2.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Hotel\hotel_phonecab_door02.smf Compile shader (shaders\Refraction.sfx,0,null).. Loading SMF: Models\Hotel\hotel_roulette01_1.smf Loading SMF: Models\Hotel\hotel_rtable.smf Loading SMF: Models\Hotel\hotel_salfetka.smf Loading SMF: Models\Hotel\hotel_serv01.smf Loading SMF: Models\Hotel\hotel_serv02.smf Loading SMF: Models\Hotel\hotel_serv03.smf Loading SMF: Models\Hotel\hotel_serv04.smf Loading SMF: Models\Hotel\hotel_wearcart.smf Loading SMF: Models\Hotel\hotel_tjack.smf Loading SMF: Models\Hotel\hotel_tpoker.smf Loading SMF: Models\Hotel\hotel_music.smf Loading SMF: Models\Level02\level02_ford36.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Level02\level02_vaze02.smf Compile shader (shaders\BumpSpec.sfx,8,null).. Compile shader (shaders\DefaultSpecular.sfx,8,use macros).. Loading SMF: Models\Level02\level02_table_flag.smf Loading SMF: Models\Level02\level02_floor_flag.smf Loading SMF: Models\Level02\level02_villa_stuff32.smf Loading SMF: Models\Hotel\hotel_urna.smf Loading SMF: Models\Level02\level02_villa_stuff20.smf Loading SMF: Models\Level02\level02_villa_stuff24.smf Loading SMF: Models\Level02\level02_stone05.smf Loading SMF: Models\Level02\level02_villa_stuff23.smf Loading SMF: Models\Hotel\hotel_journal.smf Loading SMF: Models\Hotel\hotel_lustra.smf Compile shader (shaders\EnvBump.sfx,8,null).. Loading SMF: Models\Level02\level02_villa_stuff18.smf Loading SMF: Models\Hotel\hotel_lux_phone.smf Loading SMF: Models\Hotel\hotel_krovat02.smf Loading SMF: Models\Level02\level02_villa_stuff05.smf Compile shader (shaders\EnvBump.sfx,0,null).. Compile shader (shaders\EnvBump.sfx,262144,use macros).. Loading SMF: Models\Hotel\hotel_lux_candel.smf Loading SMF: Models\Hotel\hotel_lux_shtora.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Hotel\hotel_lux_sofa.smf Loading SMF: Models\Hotel\hotel_lux_kreslo.smf Loading SMF: Models\Level02\level02_chair05.smf Loading SMF: Models\Hotel\hotel_table3.smf Loading SMF: Models\Hotel\hotel_rtable2.smf Loading SMF: Models\Hotel\hotel_serv02_1.smf Loading SMF: Models\Hotel\hotel_serv01_1.smf Loading SMF: Models\Level02\level02_bokal.smf Compile shader (shaders\EnvGlow.sfx,0,null).. Loading SMF: Models\Hotel\hotel_bra01_03.smf Loading SMF: Models\Level02\level02_bar2.smf Loading SMF: Models\Level02\level02_barstuff07.smf Loading SMF: Models\Level02\level02_washset02.smf Loading SMF: Models\Hotel\hotel_modernchair.smf Loading SMF: Models\Hotel\hotel_vedrosup.smf Loading SMF: Models\Level02\level02_food07.smf Loading SMF: Models\Level02\level02_villa_stuff25.smf Loading SMF: Models\Hotel\hotel_lux_lustra.smf Loading SMF: Models\Hotel\hotel_unitaz.smf Loading SMF: Models\Level02\level02_table04.smf Loading SMF: Models\Hotel\hotel_lux_shkaf_anim.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Hotel\hotel_lux_tumba.smf Loading SMF: Models\Hotel\hotel_carpet01.smf Loading SMF: Models\Hotel\hotel_carpet02.smf Loading SMF: Models\Hotel\hotel_shtora01.smf Loading SMF: Models\Hotel\hotel_shtora02.smf Loading SMF: Models\Hotel\hotel_shtora05.smf Loading SMF: Models\Hotel\hotel_shtora03.smf Loading SMF: Models\Hotel\hotel_lux_tlamp_02.smf Loading SMF: Models\Level02\level02_villa_stuff21.smf Loading SMF: Models\Level02\level02_kstuff07.smf Loading SMF: Models\Level02\level02_kstuff09.smf Loading SMF: Models\All\all_kran02.smf Loading SMF: Models\Level02\level02_kstuff10.smf Loading SMF: Models\Level02\level02_kstuff11.smf Loading SMF: Models\Level02\level02_lustra05.smf Loading SMF: Models\Level02\level02_tablamp01.smf Loading SMF: Models\Hotel\hotel_shtora04.smf Loading SMF: Models\Level02\level02_pictures03.smf Loading SMF: Models\Level02\level02_pictures04.smf Loading SMF: Models\Hotel\hotel_flower01.smf Loading SMF: Models\Hotel\hotel_rotdivan.smf Loading SMF: Models\Hotel\hotel_barstul.smf Loading SMF: Models\Hotel\hotel_barstol.smf Loading SMF: Models\Hotel\hotel_door01.smf Loading SMF: Models\Level02\level02_lustra10.smf Loading SMF: Models\Hotel\hotel_pufik.smf Loading SMF: Models\Level02\level02_lustra09.smf Loading SMF: Models\Hotel\hotel_sign_fire_escape.smf Loading SMF: Models\Hotel\hotel_caschair.smf Loading SMF: Models\Level02\level02_pictures02.smf Loading SMF: Models\Level02\level02_pictures06.smf Loading SMF: Models\Level02\level02_pictures05.smf Loading SMF: Models\Level02\level02_barstuff04.smf Loading SMF: Models\Level02\level02_barstuff05.smf Loading SMF: Models\Level02\level02_barstuff06.smf Loading SMF: Models\Level02\level02_kstuff06.smf Loading SMF: Models\Hotel\hotel_sorcab.smf Loading SMF: Models\Hotel\hotel_urinal.smf Loading SMF: Models\Hotel\hotel_stuff01.smf Loading SMF: Models\Hotel\hotel_stuff03.smf Loading SMF: Models\Hotel\hotel_stuff02.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Level02\level02_trophy02.smf Loading SMF: Models\Hotel\hotel_flowerpot.smf Loading SMF: Models\Hotel\hotel_lift.smf Loading SMF: Models\Hotel\hotel_outdoor.smf Loading SMF: Models\Hotel\hotel_indoor_hall02.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Hotel\hotel_lux_zanaves.smf Loading SMF: Models\Hotel\hotel_newspaper.smf Loading SMF: Models\Hotel\hotel_pen.smf Loading SMF: Models\Hotel\hotel_lux_clock.smf Loading SMF: Models\Hotel\hotel_shtora06.smf Loading SMF: Models\Cloths\level02_kutst03_base.smf Loading SMF: Models\Cloths\level02_kutst04_base.smf Loading SMF: Models\Cloths\level02_plant01_base.smf Loading SMF: Models\Cloths\level02_kutst02_base.smf Loading SMF: Models\Hotel\hotel_comunicat.smf Loading SMF: Models\Hotel\hotel_magnat.smf Loading SMF: Models\Hotel\hotel_kartoteka.smf Loading SMF: Models\Hotel\hotel_keykeep2.smf Loading SMF: Models\Hotel\hotel_in_luxsortir.smf Loading SMF: Models\Hotel\hotel_poster.smf Loading SMF: Models\Hotel\hotel_moderndivan_01.smf Loading SMF: Models\Hotel\hotel_moderndivan_02.smf Loading SMF: Models\Hotel\hotel_moderndivan_03.smf Loading SMF: Models\Hotel\hotel_lamp_new01.smf Loading SMF: Models\Hotel\hotel_rope01.smf Loading SMF: Models\Hotel\hotel_rope02.smf Loading SMF: Models\Hotel\hotel_sculpture.smf Loading SMF: Models\Hotel\hotel_lamp_new02.smf Loading SMF: Models\Hotel\hotel_modernshkaf_01.smf Loading SMF: Models\Hotel\hotel_bludo.smf Loading SMF: Models\Hotel\hotel_decorstuff01.smf Loading SMF: Models\Hotel\hotel_decorstuff05.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Hotel\hotel_lamp_new04.smf Loading SMF: Models\Hotel\hotel_lamp_new03.smf Loading SMF: Models\Hotel\hotel_decorstuff04.smf Loading SMF: Models\Hotel\hotel_modernshkaf_04.smf Loading SMF: Models\Hotel\hotel_couch01.smf Loading SMF: Models\Hotel\hotel_modernshkaf_02.smf Loading SMF: Models\Hotel\hotel_modernshkaf_03.smf Loading SMF: Models\Level02\level02_food02_01.smf Loading SMF: Models\Level02\level02_food05.smf Loading SMF: Models\Level02\level02_ukr09.smf Loading SMF: Models\Hotel\hotel_partition.smf Loading SMF: Models\Hotel\hotel_couch02.smf Loading SMF: Models\Hotel\hotel_couch03.smf Loading SMF: Models\Level02\level02_food04.smf Loading SMF: Models\Level02\level02_kutst03.smf Loading SMF: Models\Hotel\hotel_divan4.smf Loading SMF: Models\Hotel\hotel_ringtab.smf Loading SMF: Models\Hotel\hotel_lux_table.smf Loading SMF: Models\Hotel\hotel_indoor_tophall.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Hotel\hotel_globus_an.smf Loading SMF: Models\Hotel\hotel_globus_postament.smf Loading SMF: Models\Level02\level02_ukr06.smf Loading SMF: Models\Hotel\hotel_neon.smf Loading SMF: Models\Hotel\hotel_barbox.smf Loading SMF: Models\All\all_pizza02.smf Loading SMF: Models\All\all_sigcup.smf Loading SMF: Models\Hotel\hotel_music_glass.smf Loading SMF: Models\Level02\level02_washset06.smf Loading SMF: Models\All\all_vine02.smf Loading SMF: Models\All\all_vine03.smf Loading SMF: Models\Hotel\hotel_partition_glass.smf Loading SMF: Models\Hotel\hotel_lamp_new03_gl.smf Loading SMF: Models\Level02\level02_washset01.smf Loading SMF: Models\Level02\level02_washset01_glass.smf Loading SMF: Models\Level02\level02_washset02_04.smf Loading SMF: Models\Level02\level02_washset02_05.smf Loading SMF: Models\Level02\level02_washset02_02.smf Loading SMF: Models\Level02\level02_washset04.smf Loading SMF: Models\Hotel\hotel_lux_tlamp.smf Loading SMF: Models\Level02\level02_clothes02.smf Loading SMF: Models\Level02\level02_villa_stuff36.smf Loading SMF: Models\Level02\level02_villa_stuff36_1.smf Loading SMF: Models\Level02\level02_villa_stuff39.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Level02\level02_villa_stuff39_1.smf Loading SMF: Models\Level02\level02_winestuff01.smf Loading SMF: Models\Level02\level02_villa_stuff34.smf Loading SMF: Models\Level02\level02_villa_stuff39_2.smf Loading SMF: Models\Level02\level02_villa_stuff39_4.smf Loading SMF: Models\Hotel\hotel_keykeep.smf Loading SMF: Models\Hotel\hotel_door02.smf Loading SMF: Models\Hotel\hotel_doortabl1.smf Loading SMF: Models\Hotel\hotel_shkaf3_hide.smf Loading SMF: Models\Level02\level02_food03.smf Loading SMF: Models\All\all_vine04.smf Loading SMF: Models\Level02\level02_villa_stuff35.smf Loading SMF: Models\Level02\level02_winestuff02_01.smf Loading SMF: Models\Level02\level02_kstuff01.smf Loading SMF: Models\Level02\level02_kstuff03.smf Loading SMF: Models\Level02\level02_kstuff04.smf Loading SMF: Models\Level02\level02_kstuff12.smf Loading SMF: Models\Level02\level02_food.smf Loading SMF: Models\Level02\level02_plita.smf Loading SMF: Models\Level02\level02_villa_stuff33.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Level02\level02_villa_stuff39_5.smf Loading SMF: Models\Level02\level02_villa_stuff39_3.smf Loading SMF: Models\All\all_ham.smf Loading SMF: Models\Level02\level02_kstuff08.smf Loading SMF: Models\Level02\level02_trashbin.smf Loading SMF: Models\Level03\level03_vityjka.smf Loading SMF: Models\All\all_kran01.smf Loading SMF: Models\Level01\level01_radiopriemnik.smf Loading SMF: Models\Level08\level08_gr01_anim.smf Loading SMF: Models\Level08\Level08_gr01.smf Loading SMF: Models\Level02\level02_winestuff02_02.smf Loading SMF: Models\Hotel\hotel_lustra_1.smf Allocating static vertex buffer: 768000 Compile shader (shaders\EnvBumpSpec.sfx,8,null).. Loading SMF: Models\Hotel\hotel_indoor_lux4.smf Loading SMF: Models\Level02\level02_villa_stuff22.smf Loading SMF: Models\Hotel\hotel_outdoor_parap.smf Loading SMF: Models\Hotel\hotel_indoor_kor04.smf Loading SMF: Models\Hotel\hotel_indoor_nomer02.smf Loading SMF: Models\Hotel\hotel_indoor_kor03.smf Loading SMF: Models\Hotel\hotel_indoor_kor05.smf Loading SMF: Models\Hotel\hotel_indoor_kor06.smf Loading SMF: Models\Hotel\hotel_indoor_library.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Hotel\hotel_lib_stolb_2_2.smf Loading SMF: Models\Hotel\hotel_lib_stolb_1_3.smf Loading SMF: Models\Hotel\hotel_scuplture.smf Loading SMF: Models\Hotel\hotel_lib_books_1.smf Loading SMF: Models\Hotel\hotel_lib_books_2.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Hotel\hotel_barstol02.smf Loading SMF: Models\Hotel\hotel_bra01_02.smf Loading SMF: Models\Hotel\hotel_carpet02_01.smf Loading SMF: Models\Level02\level02_villa_stuff31.smf Loading SMF: Models\All\all_vedro.smf Loading SMF: Models\Hotel\hotel_lux_tlamp_01.smf Loading SMF: Models\Hotel\hotel_indoor_tophall_setka.smf Loading SMF: Models\Hotel\hotel_outdoor_arcs.smf Loading SMF: Models\Hotel\hotel_outdoor_kolona.smf Loading SMF: Models\Hotel\hotel_outdoor_zabor.smf Loading SMF: Models\Hotel\hotel_outdoor_build01.smf Loading SMF: Models\Hotel\hotel_outdoor_build02.smf Loading SMF: Models\Hotel\hotel_outdoor_build03.smf Loading SMF: Models\Hotel\hotel_outdoor_build04.smf Loading SMF: Models\Hotel\hotel_flower02.smf Loading SMF: Models\Hotel\hotel_lift_door.smf Loading SMF: Models\Hotel\hotel_doortablet1.smf Loading SMF: Models\Hotel\hotel_doortablet2.smf Loading SMF: Models\Hotel\hotel_doortablet3.smf Loading SMF: Models\Hotel\hotel_doortablet4.smf Loading SMF: Models\Hotel\hotel_doortablet5.smf Loading SMF: Models\Hotel\hotel_doortablet6.smf Loading SMF: Models\Hotel\hotel_doortablet7.smf Loading SMF: Models\Hotel\hotel_doortablet8.smf Loading SMF: Models\Hotel\hotel_liftbutton.smf Loading SMF: Models\Hotel\hotel_fonar_glow.smf Loading SMF: Models\Hotel\hotel_outdoor_window.smf Loading SMF: Models\Level02\level02_kutst05_01.smf Loading SMF: Models\Level02\level02_kutst05_02.smf Loading SMF: Models\Hotel\hotel_bar_tabl.smf Loading SMF: Models\Hotel\hotel_cas_tabl.smf Loading SMF: Models\Hotel\hotel_res_tabl.smf Loading SMF: Models\Hotel\hotel_sordoor.smf Loading SMF: Models\Hotel\hotel_bdoor.smf Loading file: ... Loading SMF: Models\Cloths\hotel_lux_zanaves02_cloth.smf Compile shader (shaders\Bump.sfx,2,null).. Loading file: ... Loading SMF: Models\Cloths\level02_kutst03_cloth.smf Compile shader (shaders\BumpSpec.sfx,9,null).. Compile shader (shaders\DefaultSpecular.sfx,9,use macros).. Loading file: ... Loading SMF: Models\Cloths\level02_kutst04_cloth.smf Loading file: ... Loading SMF: Models\Cloths\level02_plant01_cloth.smf Compile shader (shaders\Default.sfx,9,null).. Loading file: ... Loading SMF: Models\Cloths\level02_kutst02_cloth.smf Loading SMF: Models\Hotel\hotel_decorstuff03.smf Loading SMF: Models\Level08\level08_dekal01.smf Loading SMF: Models\Level08\level08_dekal03.smf Loading SMF: Models\Hotel\hotel_sculpture_lamp.smf Loading SMF: Models\All\all_beercup02.smf Loading SMF: Models\All\all_decaldirt01.smf Compile shader (shaders\CustomFX.sfx,0,null).. Loading SMF: Models\All\all_decaldirt07.smf Loading SMF: Models\Level08\level08_switch.smf Loading SMF: Models\Level02\level02_books01.smf Loading SMF: Models\Level02\level02_books03.smf Loading SMF: Models\All\all_decaldirt03.smf Loading SMF: Models\All\all_decal_shadow.smf Loading SMF: Models\All\all_decaldirt06.smf Loading SMF: Models\Level03\level03_photo02.smf Loading SMF: Models\All\all_decaldirt05.smf Loading SMF: Models\Hotel\hotel_lamp_vol.smf Loading SMF: Models\Hotel\hotel_lib_books_3.smf Loading SMF: Models\Hotel\hotel_doortable11.smf Loading SMF: Models\Hotel\hotel_doortable12.smf Loading SMF: Models\Hotel\hotel_doortable13.smf Loading SMF: Models\Hotel\hotel_doortable14.smf Loading SMF: Models\Hotel\hotel_doortable15.smf Loading SMF: Models\Hotel\hotel_doortable_stuff.smf Loading SMF: Models\Hotel\hotel_doortable_lib.smf Loading SMF: Models\Level08\level08_dekal02.smf Loading SMF: Models\Level08\level08_dekal05.smf Loading SMF: Models\All\all_pencil.smf Loading SMF: Models\All\all_igromat.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Level02\level02_clothes11.smf Loading SMF: Models\All\all_superstrike.smf Loading SMF: Models\All\all_soup_pan.smf Loading SMF: Models\All\all_soup_eggs.smf Loading SMF: Models\All\all_soup_dish.smf Loading SMF: Models\All\all_read_book.smf Loading SMF: Models\Level02\level02_washset01_water.smf Compile shader (shaders\Water.sfx,0,null).. Loading SMF: Models\Level02\level02_tablamp01_expl.smf Loading SMF: Models\Hotel\hotel_lamp_new01_exp.smf Loading SMF: Models\Hotel\hotel_lamp_new04_exp.smf Loading SMF: Models\Hotel\hotel_lamp_new02_exp.smf Loading SMF: Models\Hotel\hotel_lamp_new03_gl_exp.smf Loading SMF: Models\Hotel\hotel_bra01_02_exp.smf Loading SMF: Models\Level02\level02_lustra05_exp.smf Loading SMF: Models\Level02\level02_lustra09_exp.smf Loading SMF: Models\Level02\level02_lustra10_exp.smf Loading SMF: Models\CutScenes\Hotel_Reception\Reception.smf Compile shader (shaders\BumpSpec.sfx,2,null).. Loading SMF: Models\CutScenes\Hotel_Reception\Pen.smf Loading SMF: Models\CutScenes\Hotel_Reception\Money.smf Loading SMF: Models\Hotel\hotel_phone_spycase.smf Allocating static vertex buffer: 768000 Loading SMF: Models\CutScenes\Hotel_Wiretap\Phone.smf Loading SMF: Models\Hotel\hotel_phonecab_tel.smf Loading SMF: Models\Hotel\hotel_phonecab_glass.smf Loading SMF: Models\Level10\level10_machstuff_03_lamp3.smf Loading SMF: Models\CutScenes\Hotel_Wiretap\Wire.smf Compile shader (shaders\BumpSpecMask.sfx,2,null).. Loading SMF: Models\CutScenes\Hotel_Library\Diplomat.smf Compile shader (shaders\HumanSkinSimple.sfx,2,null).. Loading SMF: Models\CutScenes\Hotel_Library\Guard.smf Allocating static vertex buffer: 768000 Loading SMF: Models\CutScenes\Hotel_Library\Spy.smf Loading SMF: Models\CutScenes\Hotel_Library\book01.smf Loading SMF: Models\CutScenes\Hotel_Library\book02.smf Loading SMF: Models\CutScenes\Hotel_Library\book03.smf Loading SMF: Models\Hotel\hotel_scuplture2.smf Loading SMF: Models\Hotel\hotel_lib_books_4.smf Loading SMF: players\villa\hgLackey.smf Allocating static vertex buffer: 768000 Loading SMF: Players\villa\hgLackey_Nude.smf Build logic: Loading file ... Loading SMF: players\villa\hgSecurity.smf Allocating static vertex buffer: 768000 Loading SMF: Players\villa\hgSecurity_Nude.smf Loading SMF: Models\Weapons\P38_High.smf Loading SMF: players\villa\hgWaiter.smf Loading SMF: Players\villa\hgWaiter_Nude.smf Allocating static vertex buffer: 768000 Loading SMF: Players\Villa\hgWaitress.smf Compile shader (shaders\Nude.sfx,2,null).. Loading SMF: Players\Civilians\hgMafiaGuard.smf Allocating static vertex buffer: 768000 Loading SMF: Players\Civilians\hgMafiaGuard_Nude.smf Loading SMF: Players\PoliceDept\hgSwissPolizai.smf Allocating static vertex buffer: 768000 Loading SMF: Players\PoliceDept\hgSwissPolizai_Nude.smf Loading SMF: Players\Civilians\hgSwissMan.smf Allocating static vertex buffer: 768000 Loading SMF: Players\Civilians\hgSwissMan_Nude.smf Loading SMF: Players\Civilians\hgSwissWoman.smf Allocating static vertex buffer: 768000 Loading SMF: Players\Villa\hgVillaWoman.smf Loading SMF: Models\All\all_key2.smf Loading SMF: Models\Level06\level06_vipcard.smf Loading SMF: Players\Villa\hgHousemaid.smf Allocating static vertex buffer: 768000 Loading SMF: Players\Semen\wear_default.smf Loading SMF: Models\All\all_key.smf Loading SMF: Models\All\Suitcase.smf Loading SMF: players\Germans\hgItalianDiplomat.smf Loading SMF: Models\All\all_podnos.smf Loading SMF: Models\All\all_vine05.smf Loading SMF: Models\All\all_sedative.smf Loading SMF: Models\Hotel\hotel_soda.smf Loading SMF: Models\Level02\level02_papka.smf Loading SMF: Models\Weapons\Colt_High.smf Loading SMF: players\Germans\hgHotelSpy.smf Allocating static vertex buffer: 768000 Loading SMF: Models\Weapons\TokarevTT_High.smf Loading SMF: Models\Hotel\hotel_doortabl2.smf Loading SMF: Models\Level07\level07_paper.smf Compile script ... Compile script ... Compile script ... Compile script ... Compile script ... Compile script ... Compile script ... Compile script ... Loaded conference logic file: Scripts\ConfLogic\male_civ.shadvs Compile script ... Compile script ...